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The Pac-Man Dossier

I’m working on a game that was inspired by Pac-Man and it got me doing some research into that classic game. I came across this article that dives deep into the game and is interesting even if you’re...

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Gamasutra – Game Design Essentials: 20 RPGs

This is an older article, but I wanted to post a link to it so I can find it again — you know, when I start making the RPG I’ve had in my head for years. This article is a great collection of design...

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Marmalade ceasing SDK support, focusing on game making

I’ve always kind of liked Marmalade, especially their “Quick” version that’s Lua-based and a lot like Corona SDK. Too bad to see the Marmalade SDK is being closed. Marmalade ceasing SDK support,...

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How games are changing the way we stay fit

Short article on the gamification of fitness apps. May spark some ideas for “fitness games” of your own. How games are changing the way we stay fit | Public Radio International

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Soon, GameMaker Might Not Suck

YoYo Games has announced the beta release of GameMaker Studio 2, a huge jump from the previous version. I just watched about an hour of videos showing off the new features and I can confidently say,...

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What Drives Retention – Raph’s Website

Great article that talks about the importance of user retention in your games and shows the pros and cons of the best retention methods available. While it’s kind of aimed at games as a service, it’s...

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